All right, so congratulations, you have just learned how to how to use widget blueprints, how to
use the widget editor, the widget animation editor, a whole bunch of other stuff so that you can create
an effective and professional main venue in an unreal engine five.
You know, you can create scalability to help, you know, performance for your users.
You've got a play button, all this great stuff that that basically every game needs and you've done
it in an epic and efficient manner.
So I want to say congratulations.
If you did enjoy my teaching style throughout this course, you should definitely check out some of
my other courses.
I've got a course on how to make professional cinematics and cut scenes.
I've got another course on level design, how to make like really professional, realistic outdoor environments,
stuff like that.
I also have one on creating your entire first game.
And, you know, you might you might already know how to do that if if you're watching this, but a
maybe recommend it to a friend.
Right.
I've also got a really great course on, you know, how to how to get into, like, more advanced lighting
techniques if you want to light your scenes really well.
So I would I would highly recommend all of them.
I'm certainly not biased at all.
So, yeah.
In any case, thank you again for using my course to learn how to make a main menu.
Hopefully you enjoyed it and good luck with all the rest of your game development endeavors.